AR-15 Varmint Rifle: Difference between revisions

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| MagazineSize=20
| MagazineSize=20
| AmmoCapacity=240
| AmmoCapacity=240
| Description=• Choice of 3-shot burst or single shot fire modes.<br />• Alt-fire to toggle between fire modes.<br />• This is for Zeds, not 'varmints.'
| Description=• Choice of 3-shot burst or single shot fire modes.<br />• Alt-fire to toggle between fire modes.<br />• ''"This is for Zeds, not 'varmints.'"''
|
|
| PerkName=Commando
| PerkName=Commando
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==Description==
==Description==


*Choice of 3-round-burst or semi-auto fire modes.
*Choice of 3-round-burst or semi-auto fire modes. Alt-fire to toggle between fire modes.
*Alt-fire to toggle between fire modes.
*With flashlight attachment.


==Flavor Text==
==Flavor Text==
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==Strategy==
==Strategy==


* One headshot will decapitate any basic enemy ([[Gorefast (Killing Floor 2)|Gorefast]], [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] of [[Alpha Clot|Clot]].) Three headshots will decap a [[Bloat (Killing Floor 2)|Bloat]] if used by a level 25 Commando. Alternatively, this can be done in three individual shots by a level 15 Commando with the Single Fire talent, or with a single bust by a level 20 Commando with the Autofire talent.
One headshot will decapitate any basic enemy - [[Stalker (Killing Floor 2)|Stalker]], [[Crawler (Killing Floor 2)|Crawler]], [[Cyst|any]] [[Slasher|type]] or [[Alpha Clot|Clot]].


* It is recommended to use single-fire mode to decap zeds. Even on a level 25 Commando with the Autofire talent, one burst is only enough to kill a [[Crawler (Killing Floor 2)|Crawler]] or a [[Stalker (Killing Floor 2)|Stalker]] with body shots.
Use in single-fire mode to conserve the ammo.


==Useful Information==
==Useful Information==


* Can deal up to 7200 damage with full ammo (240) capacity.
Can deal up to 7800 damage with full ammo (260) capacity as off-perk weapon.
*  #1 place in damage from default firearms weapons .
* Fire mode as burst-shot save ammo.
* Very useful weapon for NON Commando classes.


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Revision as of 16:02, 13 February 2017

This page is under construction.
The contents are not final and information may be incorrect or temporary.
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Killing Floor 2 item
AR-15 Varmint Rifle
 4
MAGAZINE SIZE 20
SPARE AMMO CAPACITY 240
DAMAGE
30
FIRE RATE
500
ACCURACY
60
PENETRATION
0
• Choice of 3-shot burst or single shot fire modes.
• Alt-fire to toggle between fire modes.
"This is for Zeds, not 'varmints.'"
General Information
Pricing 200
Ammo Cost 14
Weapon Type Assault Rifle
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 20 + 120
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Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Technical Information
Related Achievements
PS4 Trophies


The AR-15 Varmint Rifle is the Commando's starting weapon.

Description

  • Choice of 3-round-burst or semi-auto fire modes. Alt-fire to toggle between fire modes.

Flavor Text

"This is for Zeds, not 'varmints'."

Technical Information

Damage = 30.
Damage (buttstock bash) = 24.

Damage Type = Ballistic.
Damage Type Group = Assault Rifle.

Rate Of Fire:
Burst = 500 RPM.
Single-fire = 1000 RPM.
Bash = 50.

Reload Time:
Tactial Reload: Normal = 3.07s, Elite = 2.07s.
Dry Reload: Normal = 2.67s, Elite = 1.75s.

Equip Time = 0.56s.
Putdown Time = 0.47s.

Stumble Power = 5.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Strategy

One headshot will decapitate any basic enemy - Stalker, Crawler, any type or Clot.

Use in single-fire mode to conserve the ammo.

Useful Information

Can deal up to 7800 damage with full ammo (260) capacity as off-perk weapon.