AA-12 Auto Shotgun: Difference between revisions

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{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=AA-12 Auto Shotgun
| Name=AA-12 Auto Shotgun
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| MagazineSize=20
| MagazineSize=20
| AmmoCapacity=120
| AmmoCapacity=120
| Description=• Choice of full-auto and semi-auto fire modes.<br />• Alt-fire to toggle between fire modes.<br />• The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!
| Description=• ''"Choice of full-auto and semi-auto fire modes."''<br />• ''"Alt-fire to toggle between fire modes."''<br />• ''"The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!"''
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|
| PerkName=Support
| PerkName=Support
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| InitialSpareMags=0
| InitialSpareMags=0
| AmmoCost=110
| AmmoCost=82
| Block=
| Block=
| Parry=
| Parry=
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The '''AA-12 Auto Shotgun''' is the [[Support (Killing Floor 2)|Support's]] ''tier 4'' weapon.
The '''AA-12 Auto Shotgun''' is the [[Support (Killing Floor 2)|Support's]] ''tier 4'' weapon.


<div class="toclimit-2">__TOC__</div>
<div class="toclimit-3">__TOC__</div>


==Description==
==Description==


* Fire mode is full-auto or Semi-auto, toggled by alt fire.
''"Fire mode is full-auto or Semi-auto, toggled by alt fire."''
* The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!
 
==Flavor Text==
 
''"The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!"''


==Technical Information==
==Technical Information==
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Stumble power = 5.<br />  
Stumble power = 5.<br />  


===Notes===
==Upgrades==
 
Upg1 (1500): Base damage x1.15, Base weight + 1.
 
==Notes==


* Player's stance has no effect on the pellet spread.<br />  
* Player's stance has no effect on the pellet spread.<br />  

Latest revision as of 08:46, 5 June 2018

Killing Floor 2 item
AA-12 Auto Shotgun
 10
MAGAZINE SIZE 20
SPARE AMMO CAPACITY 120
DAMAGE
140
FIRE RATE
300
ACCURACY
30
PENETRATION
2
"Choice of full-auto and semi-auto fire modes."
"Alt-fire to toggle between fire modes."
"The AA-12 is an automatic shotgun. Devastating firepower at close to medium range, but eats ammunition on full auto!"
General Information
Pricing 1500
Ammo Cost 82
Weapon Type Shotgun
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 20
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The AA-12 Auto Shotgun is the Support's tier 4 weapon.

Description

"Fire mode is full-auto or Semi-auto, toggled by alt fire."

Flavor Text

"The AA-12 is a fully automatic shotgun. Devastating firepower at close to medium range, but eats ammunition!"

Technical Information

Damage (per pellet) = 20.
Pellets (amount) = 7.
Damage (buttstock bash) = 30.

Spread factor = 0.07.

Rate Of Fire = 300.
Rate Of Fire (bash) = 50.

Damage Type = Ballistic.
Damage Type Group = Shotgun.

Reload Time:
Tactical Reload: Normal = 2.99s, Elite = 2.02s.
Dry Reload: Normal = 2.97s, Elite = 2.10s.

Equip Time = 0.52s.
Putdown Time = 0.46s.

Weapon Powers:
Penetration power = 2.
Stumble power = 5.

Upgrades

Upg1 (1500): Base damage x1.15, Base weight + 1.

Notes

  • Player's stance has no effect on the pellet spread.
  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.