9mm

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Killing Floor item
9mm Pistol
{{{Desc}}}
General Information
Perk Sharpshooter
Cost £{{{Cost}}}
Weight {{{Weight}}}
Can sell/buy No
- -
Weapon Information
Ammo cost ({{{AmmoBuyAmount}}}) £{{{AmmoCost}}}
Ammo capacity 240
Magazine capacity 15
Damage 35
Impact damage {{{ImpactDamage}}}
Radius {{{Radius}}}
Head multiplier {{{HeadMul}}}
Pellets {{{Pellets}}}
Spread {{{Spread}}}
Penetration {{{Penetration}}}
Rate of fire 0.17
Reload time {{{ReloadTime}}}
Regen rate {{{RegenRate}}}
Misc
Attachments {{{AddOns}}}

Values listed in brackets are for alternate (secondary) fire.


The 9mm tactical pistol is one of the weapons every player spawns with (along with the combat knife, syringe, and welder). It is generally used in the early waves to make up enough money to buy better weapons, although it is also frequently used by the sharpshooter as a backup weapon.

It is one of the two weapons that has a flashlight, the other being the shotgun.

It cannot be bought or sold; however it may randomly spawn on the ground. If picked up, it will be dual-wielded with your current one, doubling firing rate at the cost of accuracy.

Perks
Field Medic - Support Specialist - Sharpshooter - Commando - Berserker - Firebug - Demolitions

Use Template:Infobox PerkWeapons instead.

Weapons
Field Medic: Syringe, MP7M, MP5M, M7A3M
Support Specialist: Shotgun, HSG-1 Shotgun, Hunting Shotgun, Combat Shotgun, AA12 Shotgun
Sharpshooter: 9mm (dual), MK23 (dual), 44 Magnum (dual), Deagle (dual), LAR, Crossbow, M14EBR, M99
Commando: Bullpup, AK47, M4, SCARMK17, FNFAL ACOG
Berserker: Combat Knife, Machete, Axe, Chainsaw, Katana, Claymore
Firebug: FlameThrower, MAC10, Husk Gun
Demolitions: LAW, Pipe Bomb, M79, M32, M4 203
Non-specific: Grenade, Welder, Vest