1/2 Stick of Dynamite: Difference between revisions

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{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=1/2 Stick of Dynamite
| Name=1/2 Stick of Dynamite
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The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.
The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.


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==Description==
==Description==

Latest revision as of 15:00, 16 February 2017

Killing Floor 2 item
1/2 Stick of Dynamite
MAGAZINE SIZE
SPARE AMMO CAPACITY 5
DAMAGE
300
FIRE RATE
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ACCURACY
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PENETRATION
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"Just a small piece of dynamite, with a fuse attached."
"It can also hurt you, so be careful with it!"
General Information
Pricing
Ammo Cost 40 (per grenade)
Weapon Type File:KF2 WeaponType Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 2
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
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Technical Information
Related Achievements
PS4 Trophies


The 1/2 Stick of Dynamite is the Demolitionist's grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.

Description

"Just a small piece of dynamite, with a fuse attached."

Flavor Text

"It can also hurt you, so be careful with it!"

Technical Information

Damage = 300.
Radius = 4m.
Explosion Falloff = Exponential (power or 2).

Fuze Time = 3s (alternatively explodes on contact).

Weapon Powers:
Knockdown power = up to 100.
Melee hit power = up to 100.
Stumble power = up to 300.
Stun power = up to 200.