1/2 Stick of Dynamite: Difference between revisions

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(Created page with "{{Under_construction_KF2}} {{KF2WeaponInfo | Name=1/2 Stick of Dynamite | PerkImage=KF2_Perk_Demolitionist_White.png | PerkLink=Demolitionist (Killing Floor 2) | WeaponImage=D...")
 
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{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=1/2 Stick of Dynamite
| Name=1/2 Stick of Dynamite
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| PerkLink=Demolitionist (Killing Floor 2)
| PerkLink=Demolitionist (Killing Floor 2)
| WeaponImage=Dynamite.png
| WeaponImage=Dynamite.png
| Damage=
| Damage=300
| FireRate=
| FireRate=
| Accuracy=
| Accuracy=
| Penetration=
| Penetration=
| MagazineSize=
| MagazineSize=
| AmmoCapacity=
| AmmoCapacity=5
| Description=• Just a small piece of dynamite, with a fuse attached.<br />• It can also hurt you, so be careful with it!
| Description=• ''"Just a small piece of dynamite, with a fuse attached."''<br />• ''"It can also hurt you, so be careful with it!"''
|
|
| PerkName=Demolitionist
| PerkName=Demolitionist
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| Weight=
| Weight=
|
|
| InitialSpareMags=
| InitialSpareMags=2
| AmmoCost=40 <small>(per grenade)</small>
| AmmoCost=40 <small>(per grenade)</small>
| Block=
| Block=
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| Achievement_0_Name=
| Achievement_0_Name=
}}
}}
The '''1/2 Stick of Dynamite''' is the [[Demolitionist_(Killing_Floor_2) | Demolitionist's]] grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.
<div class="toclimit-3">__TOC__</div>
==Description==
''"Just a small piece of dynamite, with a fuse attached."''
==Flavor Text==
''"It can also hurt you, so be careful with it!"''
==Technical Information==
Damage = 300.<br/>
Radius = 4m.<br/>
Explosion Falloff = Exponential (power or 2).<br/>
Fuze Time = 3s (alternatively explodes on contact).<br/>
Weapon Powers:<br/>
Knockdown power = up to 100.<br/>
Melee hit power = up to 100.<br/>
Stumble power = up to 300.<br/>
Stun power = up to 200.<br/>
{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 15:00, 16 February 2017

Killing Floor 2 item
1/2 Stick of Dynamite
MAGAZINE SIZE
SPARE AMMO CAPACITY 5
DAMAGE
300
FIRE RATE
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ACCURACY
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PENETRATION
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"Just a small piece of dynamite, with a fuse attached."
"It can also hurt you, so be careful with it!"
General Information
Pricing
Ammo Cost 40 (per grenade)
Weapon Type File:KF2 WeaponType Gray.png
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 2
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Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


The 1/2 Stick of Dynamite is the Demolitionist's grenade. It has the longest fuse time out of all the grenades, but it also explodes on contact with a ZED.

Description

"Just a small piece of dynamite, with a fuse attached."

Flavor Text

"It can also hurt you, so be careful with it!"

Technical Information

Damage = 300.
Radius = 4m.
Explosion Falloff = Exponential (power or 2).

Fuze Time = 3s (alternatively explodes on contact).

Weapon Powers:
Knockdown power = up to 100.
Melee hit power = up to 100.
Stumble power = up to 300.
Stun power = up to 200.