ObjAction GoToLastObjective: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{note|If the last objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.}}") |
No edit summary |
||
Line 1: | Line 1: | ||
'''Description''' | |||
---- | |||
This Action causes the game to activate the last active objective. | |||
{{note|If the last objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.}} | {{note|If the last objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.}} | ||
'''Configurable Properties''' | |||
{| class="wikitable sortable" style="min-width:75%;text-align:left;" | |||
! Variable Name | |||
! Variable Type | |||
! Description | |||
|- | |||
|} | |||
[http://wiki.tripwireinteractive.com/index.php?title=Creating_Objectives Back] |
Latest revision as of 15:57, 7 November 2013
Description
This Action causes the game to activate the last active objective.
Note: If the last objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.
Configurable Properties
Variable Name | Variable Type | Description |
---|