RO2 Multiplayer: Difference between revisions
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Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. | Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with three game types and three modes to play them in, admins can further tweak settings to change variables and turn off features or bring over features from another mode. | ||
=Game Types= | =Game Types= | ||
* [[RO2_Countdown|Countdown]] | * [[RO2_Countdown|Countdown]] | ||
* [[RO2_Firefight|Firefight]] | * [[RO2_Firefight|Firefight]] | ||
* [[RO2_Territory|Territory]] | * [[RO2_Territory|Territory]] | ||
=Game Modes= | |||
=Scoring= |
Revision as of 16:35, 18 June 2012
Red Orchestra 2: Heroes of Stalingrad features a robust multiplayer with many options for players and admins. This allows admins to configure their servers with a wide number of settings and gives players choice in how they want to play the game. Featuring maps with three game types and three modes to play them in, admins can further tweak settings to change variables and turn off features or bring over features from another mode.