Pawn

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Object >> Actor >> Pawn


A pawn is any controllable character, whether it be controlled by a player or by AI. It can be considered the body of the character, while the controller can be considered the mind.

It controls aspects directly related to the character such as taking damage, performing actions, and so on. It provides the fundamentals of the class while many subclasses implement functionality specific to the game.

Killing Floor's human character class is KFHumanPawn, while its enemy class is KFMonster.

External links

  • Pawn on beyondunreal.com