Object: Difference between revisions

From Tripwire Interactive Wiki
Jump to navigation Jump to search
mNo edit summary
(Added new class info (2))
Line 1: Line 1:
{{CodeTree| Class}}
{{KFClassInfo|Class|name=Object|pkg=Engine}}


Object is the root class, and all other classes are either directly or indirectly derived from it. One of the most important classes, [[actor]], is derived from it.
Object is the root class, and all other classes are either directly or indirectly derived from it. One of the most important classes, [[actor]], is derived from it.
Line 8: Line 8:


*[http://wiki.beyondunreal.com/Legacy:Object Object] on beyondunreal.com
*[http://wiki.beyondunreal.com/Legacy:Object Object] on beyondunreal.com
[[Category:Classes]]

Revision as of 22:55, 20 November 2012

Killing Floor class Object (source)
Class >> Object


Object is the root class, and all other classes are either directly or indirectly derived from it. One of the most important classes, actor, is derived from it.

It provides the very fundamental functionality such as mathematical operations, data structures, and essential functions.

External links