Killing Floor:Known Issues & Bugs
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(Redirected from Kf bugs)
|This code picks from a random spawn point each time, but doesn't exclude already-tried ones. It means it may waste attempts, and the 'bTryAllSpawns' flag will not work.
|These are both from the penetration loop, and provide conflicting conditions for breaking from the loop. Logically the former block should be checking for a value of 10 (as with DeagleFire.uc), allowing the second block to correctly control the amount of penetrations itself.
|Dual MK23 ammo cost
|AmmoCost is the same as for the single version (£16), which is incorrect. It should be double, like all the other dual pistols.
|Melee range calculation
|Range is incorrectly calculated, since values are squared and then added, rather than the other way around.