HX25 Grenade Pistol: Difference between revisions

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The '''HX25 Grenade Pistol''' is one of the [[Demolitionist (Killing_Floor_2) | Demolitionist]]'s starting weapons.
The '''HX25 Grenade Pistol''' is one of the [[Demolitionist (Killing_Floor_2) | Demolitionist]]'s starting weapons.


'''Description'''
'''Description:'''
 
*A single-shot round fires multiple explosive pellets.
*A single-shot round fires multiple explosive pellets.
*There is an unused alternative fire mode, firing a single explosive grenade.
*There is an unused alternative fire mode, firing a single explosive grenade.
*Ideal for damaging groups of ZEDs in early waves.
*Ideal for damaging groups of ZEDs in early waves.
'''Technical Information:'''
Damage (pellet impact) = 10.<br/>
Damage (pellet explosion) = 30.<br/>
Damage (bash) = 24.<br/>
Explosion Radius = 1.5m.<br/>
Pellets (amount) = 7.<br/>
Damage Type = Ballistic_Shell, Explosive.<br/>
Rate Of Fire = 29.<br/>
Rate Of Fire (elite reloading) = 42.<br/>
Rate Of Fire (buttstock bash) = 62.<br/>
Reload = 1.79s.<br/>
Reload (elite) = 1.17s.<br/>
Equip Time = 0.35s.
Putdown Time = 0.42s.
Spread factor = 0.1.<br/>
Unlike other multi-projectile weapons, this weapon has its spread profile adjusted to be more predictable (circle-shaped). One of the pellets of this weapon is always dead-center.<br/>
Weapon Powers:<br/>
Gun hit power (pellet direct hit) = 30.<br/>
Knockdown power (explosion) = up to 5.<br/>
Stumble power (explosion) = up to 10.<br/>
Stumble power (pellet direct hit) = 75.<br/>
''''Notes:''''
* Direct hit does two types of the damage.<br/>
* Pellet collide with either - ZED's hitzone or collision cylinder.<br/>
* Pellets affected by gravity.<br/>
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{{KF2NavBox}}

Revision as of 14:19, 17 January 2017

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The contents are not final and information may be incorrect or temporary.
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Killing Floor 2 item
HX25 Grenade Pistol
 4
MAGAZINE SIZE 1
SPARE AMMO CAPACITY 29
DAMAGE
280
FIRE RATE
240
ACCURACY
25
PENETRATION
0
• Fire mode shoots multiple submunitions that explode on contact.
General Information
Pricing 300
Ammo Cost 9
Weapon Type Explosive
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 1 + 17
Block (damage multiplier) ×Expression error: Unexpected round operator.
Parry (damage multiplier) ×Expression error: Unexpected round operator.
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The HX25 Grenade Pistol is one of the Demolitionist's starting weapons.

Description:

  • A single-shot round fires multiple explosive pellets.
  • There is an unused alternative fire mode, firing a single explosive grenade.
  • Ideal for damaging groups of ZEDs in early waves.

Technical Information:

Damage (pellet impact) = 10.
Damage (pellet explosion) = 30.
Damage (bash) = 24.

Explosion Radius = 1.5m.

Pellets (amount) = 7.

Damage Type = Ballistic_Shell, Explosive.

Rate Of Fire = 29.
Rate Of Fire (elite reloading) = 42.
Rate Of Fire (buttstock bash) = 62.

Reload = 1.79s.
Reload (elite) = 1.17s.

Equip Time = 0.35s. Putdown Time = 0.42s.

Spread factor = 0.1.
Unlike other multi-projectile weapons, this weapon has its spread profile adjusted to be more predictable (circle-shaped). One of the pellets of this weapon is always dead-center.

Weapon Powers:
Gun hit power (pellet direct hit) = 30.
Knockdown power (explosion) = up to 5.
Stumble power (explosion) = up to 10.
Stumble power (pellet direct hit) = 75.

'Notes:'

  • Direct hit does two types of the damage.
  • Pellet collide with either - ZED's hitzone or collision cylinder.
  • Pellets affected by gravity.