Adding Dialogue
Dialogue can be a good way to get players interested in your map's story.
General Dialogue Properties
Variable Name | Variable Type | Description |
---|---|---|
bLooping | Bool | If set to true, this dialogue will continue playing over and over. |
BroadcastScope | Enum | This determines which players will receive the dialogue broadcast. By default, all players will hear / see dialogue as it is triggered. If you set the scope to 'instigator only', then only the person who caused the dialogue to play will see it. |